I had a go on this great tutorial: max.cgcookie.com This is the result of my 3D doodling. It’s a bit basic in some elements, the lighting, the lack of camera shake, but it demonstrates the particle effect well using solid geometry. Just a quick "for fun" project as are most of my uploads here.
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Using a particle generator in Autodesk Combustion. The Pendragon series, by DJ MacHale. Just an example of what a flume from the books might do. ... flume pendragon intro title saint light combustion autodesk machale particle effects generator render
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Here’s the next update for the [:TCR:] Wrath of a God: Destruction AO & Effects. We're now renaming the product to [:TCR:] Wrath of a God: Destruction AO - Meteor Rush.
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I was checking out the various particle effects of Particle Illusion, here's what I was looking at in the vid. The vid just hiccup sometimes due to my ram being full, but not much. Some of the ones of note are the fire, smoke, meteor, transport (think Star Trek), and various sparkles.
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